Rahul Nath is an accomplished Creative Director, Immersive Media Specialist, Game Designer, and Educator with more than 19 years of industry and academic experience in game development, virtual reality (VR), augmented reality (AR), extended reality (XR), immersive media, digital twins, and real-time 3D technologies.
Throughout his career, Mr. Nath has led the development of numerous commercial games and immersive technology projects, collaborating with internationally recognized organizations such as Ubisoft, Meta, CD Projekt Red, and LAI Games.
His expertise spans game design and production, virtual and extended reality technologies, virtual production, motion capture systems, Unreal Engine development, digital twins, immersive environments, and experiential design.
He possesses substantial industry and educational experience that directly supports the delivery of programmes related to Game Design, Virtual Production, Immersive Media, XR Technologies, Interactive Media Development, and Digital Content Creation.
His extensive industry engagement and curriculum development experience ensure that learners receive current, industry-relevant knowledge and practical skills aligned with workforce requirements.
Rahul Nath is an accomplished Creative Director, Immersive Media Specialist, Game Designer, and Educator with more than 19 years of industry and academic experience in game development, virtual reality (VR), augmented reality (AR), extended reality (XR), immersive media, digital twins, and real-time 3D technologies.
Throughout his career, Mr. Nath has led the development of numerous commercial games and immersive technology projects, collaborating with internationally recognized organizations such as Ubisoft, Meta, CD Projekt Red, and LAI Games.
His expertise spans game design and production, virtual and extended reality technologies, virtual production, motion capture systems, Unreal Engine development, digital twins, immersive environments, and experiential design.
He possesses substantial industry and educational experience that directly supports the delivery of programmes related to Game Design, Virtual Production, Immersive Media, XR Technologies, Interactive Media Development, and Digital Content Creation.
His extensive industry engagement and curriculum development experience ensure that learners receive current, industry-relevant knowledge and practical skills aligned with workforce requirements.